02.03.2012
Glendale, CA
Studio Archivist

01.31.2012
Glendale, CA
Technical Director

01.31.2012
Redwood City, CA
Technical Director

01.31.2012
Glendale, CA
Sr. Mgr, Platform Operations

01.27.2012
Redwood City, CA
Admin Asst, Production Offices

01.27.2012
Glendale, CA
Approvals Assistant

01.27.2012
Glendale, CA
Render Wrangler

01.27.2012
Redwood City, CA
Render Wrangler

01.26.2012
Glendale, CA
Relocation Coordinator

01.25.2012
Redwood City, CA
Character TD

01.23.2012
Glendale, CA
Recruiting Coordinator

01.18.2012
Glendale, CA
SW. Eng., Maya Previz/Layout

01.18.2012
Glendale, CA
Surfacing Artist

01.12.2012
Glendale, CA
Network Engineer

01.12.2012
Redwood City, CA
Network Engineer

01.06.2012
Glendale, CA
CG Supervisor

01.06.2012
Glendale, CA
Lead Lighter

01.06.2012
Redwood City, CA
Helpdesk/ Desktop Support

12.21.2011
Glendale, CA
SR. Accountant - Royalties

12.20.2011
Redwood City, CA
Java Eng., Asset Mgmt Tools

12.20.2011
Glendale, CA
Java Eng., Asset Mgmt Tools

12.09.2011
Glendale, CA
Director, Domestic Retail

12.09.2011
Glendale, CA
Final Layout Artist

12.07.2011
Glendale, CA
WebLogic Administrator

12.07.2011
Glendale, CA
SW Enginner, C++ and Python

12.07.2011
Redwood City, CA
SW Enginner, C++ and Python

11.17.2011
Glendale, CA
Java Consultant - Media Team

11.17.2011
Redwood City, CA
Java Consultant - Media Team

11.17.2011
Glendale, CA
Rendering Software Developer

11.17.2011
Redwood City, CA
Rendering Software Developer

11.11.2011
Glendale, CA
Director, Europe

11.11.2011
Glendale, CA
Director, International Retail

11.11.2011
Glendale, CA
Director, Latin America

11.04.2011
Glendale, CA
Character TD

10.14.2011
Glendale, CA
SW Eng., Parallel

10.14.2011
Redwood City, CA
SW Eng., Parallel

09.29.2011
Glendale, CA
C++ Software Eng., Consultant

09.29.2011
Redwood City, CA
C++ Software Eng., Consultant

09.01.2011
Glendale, CA
R&D Engineer, Anim Tools

09.01.2011
Redwood City, CA
R&D Engineer, Anim Tools

09.01.2011
Glendale, CA
R&D Engineer, Lighting

"Every single thing you see on-screen came out of somebody's creativity. It doesn't exist. Nature didn't deliver it to us. Everything had to be dreamed."  
- Jeffrey Katzenberg  

It is for this reason that we are committed to creating an environment that fosters creativity, collaboration and exciting career growth. 

People of all different professional backgrounds are drawn to DreamWorks Animation because they genuinely want to make a creative contribution to the art and science of animated movies. They want to contribute as storytellers, each in their own way, and touch the many people who will see our movies. 

Supporting their commitment to us is vital to our future. This is why we continually train, educate and nurture our employees, providing opportunities for them to learn not only the creative and technical tools used in our filmmaking process, but the managerial and personal skills necessary to succeed in a stimulating and challenging “out-of-the-box” environment such as ours. 

Our belief in rewarding creativity, initiative and persistence has paid off: many of our most senior team members started as entry-level employees over 10 years ago! 

Our employees come to us because we provide a platform for working on exciting, original projects with some of the most talented, expansive and generous people in our industry. They stay because we have created a community dedicated to opportunity, excellence and growth.  
Puss In Boots October 28, 2011
Madagascar 3 June 8, 2012
Rise of the Guardians November 21, 2012
The Croods March 22, 2013
Turbo June 7, 2013
Me & My Shadow November 8, 2013
Mr. Peabody & Sherman 2014
How to Train Your Dragon 2 2014